
The 12 Principles of Animation
An excellently made video, from Alan Becker, on the 12 principles of animation. This is something that every animator should know as well as being a really interesting video to watch. One thing to bear in mind is this video, is aimed towards traditional drawn animation, but the principles do apply to 3D CG animation as well.
1. Squash and stretch
2. Anticipation
3. Staging
4. Straight-ahead action and pose-to-pose
5. Follow through and overlapping action
6. Slow in and slow out
7. Arc
8. Secondary action
9. Timing
10. Exaggeration
11. Solid drawing
12. Appeal
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