About Chris J Mitchell

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So far Chris J Mitchell has created 54 blog entries.

Alive


Alive Animation

My animation of the happy little squirrel from the course ‘Alive‘ by Pierrick Picaut.  An excellent course, I would recommend it and it has really helped me to fill in a bunch of missing gaps and further learn the animation process. For this animation, all the squirrel animations were created by me and I have

By |2021-09-21T09:51:29+00:00September 21st, 2021|Categories: Animation, Blender|Tags: , , , |0 Comments

How To Make Unreal Engine Look Cinematic

How To Make Unreal Engine Look Cinematic

William Faucher makes awesome videos when it comes to Cinematics and Film Making using Unreal Engine. An example of this is below and with a few fairly simple tips he provides you really can step up your work in Unreal Engine. The video below is one of his most

One Excellent YouTube Channel for Animation, Rigging and Modelling.

Royal Skies

There have been times when I have been stuck (with modelling or animation) and left feeling like I am not going to be able to find a way forward. But on several of these occasions, I have found a solution from Royal Skies. His short, concise and to the point videos are an excellent resource for quickly finding out

By |2021-09-07T19:27:46+00:00September 7th, 2021|Categories: Animation, CG Modeling, Materials|Tags: |0 Comments

The 7 Workflows of Professional Animators

The 7 Workflows of Professional Animators

A video on animation workflows that is well worth watching. It emphasises that they are different approaches to these workflows and there are different ways to do things in animation. But Sir Wade Neistadt (sorry not sure of his real name or if this is his real name!) goes over different approaches for how you can animate your

By |2021-09-07T19:07:38+00:00September 7th, 2021|Categories: Animation|Tags: , |0 Comments

12 Principles of Animation

The 12 Principles of Animation

An excellently made video, from Alan Becker, on the 12 principles of animation. This is something that every animator should know as well as being a really interesting video to watch. One thing to bear in mind is this video, is aimed towards traditional drawn animation, but the principles do apply to 3D CG animation as well.

By |2021-09-07T17:37:04+00:00September 7th, 2021|Categories: Animation, Resources and Info|Tags: , |1 Comment

Zepellin Air Balloon – Textured in Substance Painter

Zepellin Air Balloon

This was a personal project and some practice using Substance Painter:

I found this great model on sketchfab and wanted to give it a coat of paint! After searching out some reference images I was inspired by 17th and 18th-century ship living quarters and some of the art and maps that were placed within them.

I textured this

By |2021-09-01T09:17:33+00:00September 1st, 2021|Categories: Blender, Substance Painter|Tags: , , |0 Comments

Treehouse (Free download)

Stylised Treehouse

A treehouse I modelled in Blender and textured in substance painter. It’s made almost completely from just one single object that I modelled into a plank to start with and then simply resized and duplicate for different sections (making sure to add some changes to the objects to avoid any repetition in shape).

There is nothing else quite like

A Ethereal Ring – Fit for a Great Mage

An Ethereal Ring

The idea for this ring was inspired by Lord of the Rings – which interestingly seems to be the number one inspiration for any type of ring in a fantasy or often non-fantasy setting. So perhaps not the most original source, but still a fantastic source to take inspiration from. I modelled and textured this ring in Blender,
By |2021-08-05T10:55:43+00:00August 5th, 2021|Categories: Blender, CG Modeling|0 Comments
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