An Ethereal Ring The idea for this ring was inspired by Lord of the Rings - which interestingly seems to be the number one inspiration for any type of ring in a fantasy or often non-fantasy setting. So perhaps not the most original source, but still a fantastic source to take inspiration from. I modelled and textured this ring in Blender, but the text I
Grand Mountain Height Map Free Download A new 4k high quality height map, with a diffuse colour map, has been added to the landscape height map page. To download please see the download page here.
Fantasy doorway to another world with rain I thought it was appropriate for what will possibly be my last cinematic using Unreal Engine 4 that I would create a scene with some kind of mysterious entrance to another world. A simple piece of symbolism before moving onto Unreal Engine 5. I also wanted to create a scene with some rain and atmosphere, and I tried
Ambient Ripples Video - Free Download No modelling in this one - but created an animated material. Used the Wave texture node which is animated to create the large flowing ripple effect and then combined this with a metallic looking surface. This video can also be downloaded for free, from pixabay, and used in your commercial or non-commercial work. For further resources, downloads or tutorials
https://youtu.be/F1eorm7FzmQ A Medieval Scholars Desk For this scene, I used assets from Megascans and also a medieval props kit I found on the Unreal Marketplace. To get the most cinematic look I use 24 frames per second and also add motion blur, or change the frame rate to 48. I also use a long focal length for the lens setting. Generally speaking, to give
Fishing Boat on a Rocky Shoreline A cinematic of a fishing boat on a rocky shoreline - created in Unreal Engine using Megascans assets and materials. A few notes - the landscape size is bigger than needed for this scene and could have been smaller, but as this was just a cinematic sequence I didn't replace it with a smaller size. The materials, rocks and
Blender to Substance Painter I presented to the London Blender User Group on using Substance Painter with Blender. For texturing a mesh and also as an effective way of baking high-resolution textures onto a low-poly mesh. Also, I showed how to switch seamlessly between Blender and Substance Painter when working with the two tools. The presentation was recorded over zoom, so the quality is not
Unreal Engine Metahuman Speed Design https://youtu.be/kD7ssmIaRVE A short speed design video showing a character I created using the new Unreal Engine Metahuman character creator system. This tool is really easy to pick up and use, and so far I've been really impressed with it!! This new tool is also streamed through a browser - so at times the image does get a little pixelated.
Environment Height Maps The website now has a section that provides the free download of a selection of height maps that can be used for your game level, environment or other CG work. Height Map Page If you have any suggestions, feedback or requests on the file type resolution or other details please do add a comment to this post or send a message through
Free CG Aztec Temple Download I was practising texturing and specifically atlas texturing and created this temple in the process. Once done I figured it would be great to give this one away for free. Please download from Sketchfab For this scene, I've kept everything as low poly as possible and didn't add any bevels or subsurface mods to the temple objects. For the texturing,