About Chris J Mitchell

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So far Chris J Mitchell has created 87 blog entries.

Stylised Spitfire Model (Free download)

By |2022-12-02T16:15:31+00:00December 2nd, 2022|Categories: Blender, CG Modeling|Tags: , , , , , |

Stylised Spitfire Model

An RAF Spitfire with a stylised design. The design is based on a Japanese toy firm that mad stylised planes in the 1990s called Tiger Planes. Made in Blender and Textured in Substance Painter.

This model can be downloaded for free from

Wooden Fantasy Portal – Low Poly Cartoon Style

By |2022-11-15T22:04:29+00:00November 15th, 2022|Categories: Blender, CG Modeling|Tags: , , , , |

Wooden Fantasy Portal – Low Poly Cartoon Style

Most of the portals I have seen are either stone or metal, so I wanted to create a stylised wooden, rustic Portal with some wood paint dye that has faded edges. Something that you may find in a medieval

How to create a blueprint light that is triggered on/off by your character

By |2022-11-03T20:03:45+00:00November 3rd, 2022|Categories: Blueprints, Unreal Engine|Tags: , , |

How to create a blueprint light that is triggered on/off by your character

Getting Started:

  1. In the folder where you are saving blueprints – right click and select add blueprint from the menu.
  2. Select Actor from the list of blueprints.
  3. Rename it BP_Autolight or a name you prefer

Unreal Engine Blueprint – How to make a cube rotate without using event tick

By |2022-11-12T00:11:29+00:00November 3rd, 2022|Categories: Blueprints, Unreal Engine|Tags: , , |

Unreal Engine Blueprint – How to make a cube (or any object) spin without using event tick

A while back I spent some time looking for a way to make a cube rotate without the need for using the event tick node.

One solution was to activate it with a key

Unreal Engine: Introduction to Blueprints #Part 2

By |2022-11-12T00:18:46+00:00November 3rd, 2022|Categories: Blueprints, Unreal Engine|Tags: , , , |

Introduction to Blueprints in Unreal Engine #Part 2

This is part 2 of an short introduction to Blueprints and the first part can be found by clicking here.

1. Creating a simple blueprint to show text on screen:

    1. Create a folder in Unreal Engine and call

Introduction to Blueprints in Unreal Engine #Part 1

By |2022-11-03T12:20:19+00:00November 3rd, 2022|Categories: Blueprints, Unreal Engine|Tags: , , |

Introduction to Blueprints in Unreal Engine #Part 1

Introduction:

As you have arrived at this post you are likely aware that Unreal Engine has a visual scripting system called Blueprints. Blueprints are awesome and you can do all types of wonderful things with them.

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