About Chris J Mitchell

This author has not yet filled in any details.
So far Chris J Mitchell has created 57 blog entries.

Treehouse (Free download)

Stylised Treehouse

A treehouse I modelled in Blender and textured in substance painter. It’s made almost completely from just one single object that I modelled into a plank to start with and then simply resized and duplicate for different sections (making sure to add some changes to the objects to avoid any repetition in shape).

There is nothing else quite like

A Ethereal Ring – Fit for a Great Mage

An Ethereal Ring

The idea for this ring was inspired by Lord of the Rings – which interestingly seems to be the number one inspiration for any type of ring in a fantasy or often non-fantasy setting. So perhaps not the most original source, but still a fantastic source to take inspiration from. I modelled and textured this ring in Blender,
By |2021-08-05T10:55:43+00:00August 5th, 2021|Categories: Blender, CG Modeling|0 Comments

Fantasy doorway to another world with rain

Fantasy doorway to another world with rain

I thought it was appropriate for what will possibly be my last cinematic using Unreal Engine 4 that I would create a scene with some kind of mysterious entrance to another world. A simple piece of symbolism before moving onto Unreal Engine 5. 

I also wanted to create a scene with some

By |2021-07-15T15:58:06+00:00July 15th, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Ambient Ripples Video – Free Download

Ambient Ripples Video – Free Download

No modelling in this one – but created an animated material. Used the Wave texture node which is animated to create the large flowing ripple effect and then combined this with a metallic looking surface.

This video can also be downloaded for free, from pixabay, and used in your commercial or non-commercial work. For further

By |2021-06-22T09:30:59+00:00June 22nd, 2021|Categories: Animation, Blender, Resources and Info|Tags: , , |0 Comments

Speed Design – Fishing Boat on a rocky Shoreline

Fishing Boat on a Rocky Shoreline

A cinematic of a fishing boat on a rocky shoreline – created in Unreal Engine using Megascans assets and materials.

A few notes – the landscape size is bigger than needed for this scene and could have been smaller, but as this was just a cinematic sequence I didn’t replace it with a smaller size.

By |2021-05-28T13:24:16+00:00May 28th, 2021|Categories: Speed Design, Unreal Engine|2 Comments

Unreal Engine Meta Human Speed Design

Unreal Engine Metahuman Speed Design

A short speed design video showing a character I created using the new Unreal Engine Metahuman character creator system. This tool is really easy to pick up and use, and so far I’ve been really impressed with it!! This new tool is also streamed through a browser – so at times the image does get

By |2021-05-01T15:51:47+00:00May 1st, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Environment Height Maps – Free Download

Environment Height Maps

The website now has a section that provides the free download of a selection of height maps that can be used for your game level, environment or other CG work.

Height Map Page

If you have any suggestions, feedback or requests on the file type resolution or other details please do add a comment to

Go to Top