A Low Poly Walk in the Woods

A Low Poly Walk in the Woods

A scene created and rendered in Blender: Also using an excellent add-on called Physical Starlight And Atmosphere – that is awesome at environment lighting and should be standard in Blender! (This is my own opinion and not an affiliate or paid-for link if you wondered!). The scene took about an afternoon to

By |2021-04-14T09:52:50+00:00April 14th, 2021|Categories: Blender, CG Modeling|0 Comments

Blender to Unreal Engine Tools – Video Presentation

Epic Games – Blender to Unreal Engine Tools

I presented to the London Blender User Group on Epic’s Blender to Unreal Engine tools and the presentation is below for you to view. I go over the process required for downloading, installing and setting up the tools and also give a demonstration on how to edit an object in Blender and import

Free Presentation on Lighting your Scene or Model In Blender

Free Presentation on Lighting your Scene or Model In Blender

Motion Forge CG has set up a new meetup group for all things 3D and animation (or at least for a lot of different CGI subjects!).

For the first meetup of this group it seems appropriate to start with lighting – after all nothing can be seen by the eye without it :) One of the most

By |2021-04-22T17:00:56+00:00March 17th, 2021|Categories: Blender, CG Modeling|Tags: , |0 Comments

Animating a chain in Blender

Animating a Chain Link in Blender

How to set up a chain link animation in Blender (for use with a bike or motorbike) and although this is fairly straight forward, it does require a basic understanding of how to use blender. – If you have any questions please do leave a comment.

MESH and PATH SET UP:

  1. First model or download a chain link mesh (you will

Low Poly Style Motorbike

A low detailed cartoon style motorbike based on the Triumph 3HW Army Bike.

I have kept this flat shaded and I modelled everything, including the tire treads, chains and springs. All the parts are geometry and it’s one of the reasons why its poly count came in as being quite high, but baking the tire treads to a normal texture and some basic repotology on

By |2021-02-25T15:09:52+00:00February 25th, 2021|Categories: Blender, CG Modeling|Tags: , , , , |0 Comments

A Little Flower Shop

A Little Flower Shop

For this modelling, I wanted to set myself a time limit of 1 hour to see how much I could do. The building took just under 1 hour, so not completed but fairly happy with the results I achieved. After that, I created and also imported the details/content/flowers, which took another hour. Finally setting up and

By |2021-01-29T15:46:00+00:00January 29th, 2021|Categories: Blender, CG Modeling|Tags: , , |0 Comments

Grand Scottish Manor House

Grand Scottish Manor House

A grand old Manor House and grounds made up of a total of over 500 different objects, most of which were textured in Substance painter with textures from Quixel Megascans. The design is based on a real-life Scottish Manor House (Dunalastair House) that has now sadly fallen into disrepair, although this is not an exact replica but inspired by

By |2021-01-26T16:10:41+00:00January 26th, 2021|Categories: Blender, CG Modeling, Substance Painter|1 Comment

Post Apocalypse Truck

Post Apocalypse Truck

f you ever find yourself in a Post Apocalypse situation – then having a sturdy truck could be a lifesaver, but as long as you can find the fuel! I modelled this truck in Blender and textured it in Substance Painter.

Part of this project was a learning process and I also learnt ways how to make such a

By |2021-01-26T15:58:27+00:00January 26th, 2021|Categories: Blender, CG Modeling, Substance Painter|Tags: , , |0 Comments
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