Fantasy doorway to another world with rain

Fantasy doorway to another world with rain

I thought it was appropriate for what will possibly be my last cinematic using Unreal Engine 4 that I would create a scene with some kind of mysterious entrance to another world. A simple piece of symbolism before moving onto Unreal Engine 5. 

I also wanted to create a scene with some

By |2021-07-15T15:58:06+00:00July 15th, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Speed Design – Fishing Boat on a rocky Shoreline

Fishing Boat on a Rocky Shoreline

A cinematic of a fishing boat on a rocky shoreline – created in Unreal Engine using Megascans assets and materials.

A few notes – the landscape size is bigger than needed for this scene and could have been smaller, but as this was just a cinematic sequence I didn’t replace it with a smaller size.

By |2021-05-28T13:24:16+00:00May 28th, 2021|Categories: Speed Design, Unreal Engine|2 Comments

Unreal Engine Meta Human Speed Design

Unreal Engine Metahuman Speed Design

A short speed design video showing a character I created using the new Unreal Engine Metahuman character creator system. This tool is really easy to pick up and use, and so far I’ve been really impressed with it!! This new tool is also streamed through a browser – so at times the image does get

By |2021-05-01T15:51:47+00:00May 1st, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

World War 2 – Street Ruins – Unreal Engine Speed Design

World War 2 – Street Ruins – Unreal Engine Speed Design

I have started a new channel on Youtube – The Motion of Pictures – Craft in Action. I may change the name to something a little more CG specific and I am thinking of Motion in Pixels – although I am not completely sold on this title yet, so I

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