How To Make Unreal Engine Look Cinematic

How To Make Unreal Engine Look Cinematic

William Faucher makes awesome videos when it comes to Cinematics and Film Making using Unreal Engine. An example of this is below and with a few fairly simple tips he provides you really can step up your work in Unreal Engine. The video below is one of his most

Fantasy doorway to another world with rain

Fantasy doorway to another world with rain

I thought it was appropriate for what will possibly be my last cinematic using Unreal Engine 4 that I would create a scene with some kind of mysterious entrance to another world. A simple piece of symbolism before moving onto Unreal Engine 5. 

I also wanted to create a scene with some

By |2021-07-15T15:58:06+00:00July 15th, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Speed Design – Fishing Boat on a rocky Shoreline

Fishing Boat on a Rocky Shoreline

A cinematic of a fishing boat on a rocky shoreline – created in Unreal Engine using Megascans assets and materials.

A few notes – the landscape size is bigger than needed for this scene and could have been smaller, but as this was just a cinematic sequence I didn’t replace it with a smaller size.

By |2021-05-28T13:24:16+00:00May 28th, 2021|Categories: Speed Design, Unreal Engine|2 Comments

Unreal Engine Meta Human Speed Design

Unreal Engine Metahuman Speed Design

A short speed design video showing a character I created using the new Unreal Engine Metahuman character creator system. This tool is really easy to pick up and use, and so far I’ve been really impressed with it!! This new tool is also streamed through a browser – so at times the image does get

By |2021-05-01T15:51:47+00:00May 1st, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Blender to Unreal Engine Tools – Video Presentation

Epic Games – Blender to Unreal Engine Tools

I presented to the London Blender User Group on Epic’s Blender to Unreal Engine tools and the presentation is below for you to view. I go over the process required for downloading, installing and setting up the tools and also give a demonstration on how to edit an object in Blender and import

Calculate the Size of Unreal Engine Landscapes

Calculate the size of the default landscapes in Unreal Engine

I was looking for a guide for the equivalent real-world sizes of the default landscapes in Unreal Engine (going by default scale settings), but I have not been able to find one, so I

By |2021-08-26T10:08:53+00:00February 12th, 2021|Categories: Resources and Info, Unreal Engine|Tags: , , |0 Comments

Fix Inverted Normal – Unreal Engine – Quick Tip

When you are creating materials in Unreal engine sometimes you can come across elements of the material that are indented as opposed to protruding – or vice versa.

This can be easily fixed with one click of a tick box in the normal map settings. Go to the normal texture and then in its settings tick the box that says ‘Flip Green

Unreal Engine – Asset Naming Conventions

Anyone that has worked using Unreal engine will know that there can be a huge amount of various assets that get used and imported into Unreal Engine Projects. So it has been standardised to put certain prefixes before different types of files to help identify them quickly and efficiently. – If you are working in a game
By |2020-11-20T11:07:24+00:00October 13th, 2020|Categories: Resources and Info, Unreal Engine|Tags: , , , , |0 Comments
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