Industrial Robot Arm
Industrial Robot Arm
This model was created in Blender and textured using Substance Painter. It was a personal project aimed at practicing hard surface modeling, guided by a course from Blender Bros. I highly recommend this concise and informative course.
The model includes three material slots for distinct parts: the arm, the base, and the wheels, all textured at 4K resolution. While the model is not highly optimized for video games, technologies like Nanite in Unreal Engine ensure that the poly count does not affect FPS performance.