If you ever find yourself in a Post Apocalypse situation – then having a sturdy truck could be a lifesaver, but as long as you can find the fuel! I modelled this truck in Blender and textured it in Substance Painter.
Part of this project was a learning process and I also learnt ways how to make such a model game ready and how its wheels and doors can be animated. I kept the ‘master’ model where all the individual pieces and modifiers have been left in place, and then I used this master and can use it in the future, to build new variants and also optimise for use in games or animation.
The scene was built in Blender and the background buildings are from a Kitbash set.