Drone Hunter – My First FPS Game

By |2022-07-25T21:51:47+00:00July 25th, 2022|Categories: Unreal Engine|Tags: , , , , , , , |

Drone Hunter – My First FPS Game

Made in Unreal Engine:

I recently completed an Unreal Engine game course and I’m happy to share my first FPS game for free – It can be downloaded from itch.io using this link here – Drone Hunter itch.io

It’s the

Carved Wooden Deer – Photoscanned Model (Free Download)

By |2022-07-11T21:01:57+00:00July 11th, 2022|Categories: Blender, CG Modeling, Photogrammetry, Substance Painter|Tags: , , , , , |

Carved Wooden Deer – Photoscanned

This is a photoscan of an old wooden deer I purchased years ago. I created the model from around 75 photos taken with my DSLR and used Reality Capture to generate the mesh and textures.

I used Blender to smooth out and correct a few

8k Mountain Range Landscape Height Map free download

By |2022-07-22T16:09:49+00:00April 3rd, 2022|Categories: Resources and Info|Tags: , , , , , , |

8k Mountain Height Map Preview

8k Mountain Range Landscape Height Map Free Download

An 8k mountain range height map has been added to the store (as a free download) and also to the height map download page.

To download – please click here for

Low Poly Style 1930s Roadster (Free download)

By |2022-03-24T22:34:41+00:00March 24th, 2022|Categories: Blender, CG Modeling, Resources and Info|Tags: , , , , , , |

I got inspired to model this car after watching an episode of Scooby Doo one Saturday morning.

The episode I believe was called stage fright and has a car that is (I assume) based on the Mercedes-Benz 540 K. It’s a wonderfully beautiful car in both

Unreal Engine – Essential Materials (Free Download)

By |2021-10-01T10:14:02+00:00November 25th, 2020|Categories: CG Modeling, Materials, News and Updates, Resources and Info|Tags: , , , , |

Unreal Engine Essential Materials

This Unreal Engine Project contains a selection of Materials and Material Functions that can be used for most if not all surfaces.

This is available for download through Github

I’ve been building this collection as I go

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