Info and Insights

Unreal Engine Blueprint – Can I break or cancel a delay node?

By |2023-09-12T13:00:51+00:00September 10th, 2023|Categories: Animation|Tags: , , , |

Can I break or cancel a delay node?

Technically you can’t cancel or break a delay node, unless you’re using C++. But there is a way to re-route the delay node so it triggers different actions. This requires the use of switches, bools and other nodes that

Unreal Engine – How to Create an Array Blueprint

By |2023-09-11T13:42:53+00:00July 20th, 2023|Categories: Blueprints, Unreal Engine|Tags: , , , |

Unreal Engine – Array Blueprint

Below is a simple array blueprint that you could use to create a random sequence of colours from a point light.

Simple Array Blueprint

The blueprint actor detailed in this post will allow for your character to cycle through random colors in a

Unreal Engine – Free 3rd Person Character Animations

By |2023-09-11T15:13:48+00:00July 11th, 2023|Categories: Animation|Tags: , , , |

3rd Person Animations for Unreal Engine

Below is a wide selection of free 3rd person animations that can be used either for animation or for a game in Unreal Engine. These are compatible either with the the UE4 or UE5 Mannequin. (To export from UE4 to the

How to set up 21:9 Ratio in DaVinci Resolve

By |2023-09-11T13:41:31+00:00February 28th, 2023|Categories: Filmmaking, Rendering, Resources and Info|Tags: , , |

How to set up 21:9 Ratio in DaVinci Resolve

Setting up 21:9 ratio for DaVinci Resolve can be done following the instructions below. Please note that there is no need to manually crop/enlarge or resize your video directly. The settings below will get Davinci Resolve to

Unreal Engine Blueprint – Rotate an object using a key (Part 2 of 2)

By |2023-09-11T13:41:33+00:00February 20th, 2023|Categories: Blueprints, Unreal Engine|Tags: , , , |

Unreal Engine Blueprint – Rotate an object using a key (Part 2 of 2)

This post is part 2 of a previous post on rotating a cube (or any object) without an event tick, but this time we will use a key

Unreal Engine Blueprint – How to make a cube rotate without using event tick (Part 1 of 2)

By |2023-09-12T08:54:20+00:00February 19th, 2023|Categories: Blueprints, Unreal Engine|Tags: , , |

Unreal Engine Blueprint – How to make a cube (or any object) spin without using event tick (Part 1 of 2)

A while back I spent some time looking for a way to make a cube rotate without the need

Unreal Engine Blueprint – How to trigger a sound On and Off

By |2023-09-11T13:41:33+00:00February 2nd, 2023|Categories: Blueprints, Unreal Engine|Tags: , , |

Unreal Engine Blueprint – Trigger a sound on and off using a trigger box

This can be used to trigger a sound or music file if your character enters the trigger box.

  1. Add an ‘Audio’ component in the components section:
    • When

Landscape Height Maps Stretched Edges and How To Crop Them

By |2023-09-11T13:41:34+00:00January 10th, 2023|Categories: Blender, CG Modeling|Tags: , , , |

Landscape Height Maps Stretched Edges and How To Crop Them

If you have loaded a landscape height map into your 3D editing program such as blender, you may find that the edges can get stretched vertically. To fix this is fairly straight forward and there are 2 ways

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