How To Make Unreal Engine Look Cinematic

How To Make Unreal Engine Look Cinematic

William Faucher makes awesome videos when it comes to Cinematics and Film Making using Unreal Engine. An example of this is below and with a few fairly simple tips he provides you really can step up your work in Unreal Engine. The video below is one of his most

Fantasy doorway to another world with rain

Fantasy doorway to another world with rain

I thought it was appropriate for what will possibly be my last cinematic using Unreal Engine 4 that I would create a scene with some kind of mysterious entrance to another world. A simple piece of symbolism before moving onto Unreal Engine 5. 

I also wanted to create a scene with some

By |2021-07-15T15:58:06+00:00July 15th, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Unreal Engine Meta Human Speed Design

Unreal Engine Metahuman Speed Design

A short speed design video showing a character I created using the new Unreal Engine Metahuman character creator system. This tool is really easy to pick up and use, and so far I’ve been really impressed with it!! This new tool is also streamed through a browser – so at times the image does get

By |2021-05-01T15:51:47+00:00May 1st, 2021|Categories: Speed Design, Unreal Engine|Tags: , , |1 Comment

Unreal Landscape and Vertex Puddle Painting Materials

Two more materials added to my Unreal Engine Essential Materials pack

These are a Vertex Puddle painting material and a simple landscape material. They can be downloaded from Github here For further info on my Unreal Engine Materials pack please see the original post here

Vertex Painted Puddle

Unreal Engine puddle material

By |2021-03-04T16:56:32+00:00February 23rd, 2021|Categories: Animation|Tags: , |0 Comments

Calculate the Size of Unreal Engine Landscapes

Calculate the size of the default landscapes in Unreal Engine

I was looking for a guide for the equivalent real-world sizes of the default landscapes in Unreal Engine (going by default scale settings), but I have not been able to find one, so I

By |2021-08-26T10:08:53+00:00February 12th, 2021|Categories: Resources and Info, Unreal Engine|Tags: , , |0 Comments

Unreal Engine – Essential Materials (Free Download)

Unreal Engine Essential Materials

This Unreal Engine Project contains a selection of Materials and Material Functions that can be used for most if not all surfaces.

This is available for download through Github

I’ve been building this collection as I go along making and creating new materials so it will be further updated and improved. My

Fix Inverted Normal – Unreal Engine – Quick Tip

When you are creating materials in Unreal engine sometimes you can come across elements of the material that are indented as opposed to protruding – or vice versa.

This can be easily fixed with one click of a tick box in the normal map settings. Go to the normal texture and then in its settings tick the box that says ‘Flip Green

World War 2 – Street Ruins – Unreal Engine Speed Design

World War 2 – Street Ruins – Unreal Engine Speed Design

I have started a new channel on Youtube – The Motion of Pictures – Craft in Action. I may change the name to something a little more CG specific and I am thinking of Motion in Pixels – although I am not completely sold on this title yet, so I

Unreal Engine – Asset Naming Conventions

Anyone that has worked using Unreal engine will know that there can be a huge amount of various assets that get used and imported into Unreal Engine Projects. So it has been standardised to put certain prefixes before different types of files to help identify them quickly and efficiently. – If you are working in a game
By |2020-11-20T11:07:24+00:00October 13th, 2020|Categories: Resources and Info, Unreal Engine|Tags: , , , , |0 Comments
Go to Top