Unreal engine trigger BP via sequencer

Unreal Engine – Trigger a Blueprint via Sequencer

In this tutorial I show you how to use Unreal Engine’s Sequencer to trigger a Blueprint event during the play of a sequencer. This provides one example and the key principles behind it of how you can trigger a blueprint via sequencer.

This is very useful for dynamic in-game cutscenes or interactive sequences. Perfect for both filmmakers and game developers.

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