Unreal Engine Virtual Production

Virtual Production Getting Started Guide – Unreal Engine

Motion Forge Pictures have just set up a new virtual production getting started guide.

For this guide please go to the new virtual production page by clicking here.

It was not actually my intention to create this page, but after going through the process of virtual production and not always being able to find all the information required in one place, I decided to document this process into one concise page and a supporting doc.

The aim is to provide a guide to get you up and running without a bunch of headaches. It does not go into every detail, but does provide the key steps that along with your own knowledge will be enough to get you started.

This guide is a little more suited towards Indie filmmaking, but large scale, larger budget productions will also find this a helpful starting point, if never having done Virtual Production before. This page provides an overview of the process and also different ways in which to input and output video.

Supporting PDF Doc:

The virutal production page and the supporting PDF document (screen shot example below) provide an in-depth guide to getting started with Unreal Engine and Virtual Production and Composure.

Unreal Engine Virtual Production

Composure Inputs and Outputs

What I have found is that once you have familiarised yourself with Unreal Engine Inputs (video) and Outputs (output composites) everything will fall into place. The Inputs and Outputs are set up in the Comp and whilst at first can seem a little confusing and complex. They are actually quite straight forward.

So whether you are outputting to a LED screen, or compositing everything together using a green screen, once you have got to grips with inputs and outputs it will be a straightforward process.

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